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Question by unity_1a1bnV0E3dqrzQ · Jul 26, 2019 at 06:10 PM · prefabobjectcomponentrenderersystem

ECS Entity not shown in the scene

In hybrid ECS I am creating entities from a GameObject prefab but they don't appear on scene. Translation and LocalToWorld components are on entities and I don't think it's about MeshRenderer. I couldn't understand why. Any ideas?

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Answer by stunskay · Jul 30, 2019 at 10:23 AM

you may lack the Hybrid Renderer package,In the package manager , install it..

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avatar image unity_1a1bnV0E3dqrzQ · Jul 30, 2019 at 02:15 PM 0
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I got that covered, thank you anyway!

avatar image surits14 unity_1a1bnV0E3dqrzQ · Mar 31, 2020 at 08:39 PM 0
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Both the entities and hybrid renderer packages are installed. yet I do not see the entities rendered in the scene. How did you fix this? thank you.

avatar image Mufelo surits14 · May 31, 2020 at 01:28 AM 0
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Did you solve this? I'm having this exact issue - none of the ECS stuff is rendering (nor doing anything apparently - I have game logic that would react via GameObjects if they were working so rendering is not the only issue)

avatar image vengefullfoot · Jul 03, 2020 at 09:43 AM 0
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same issue here. for the gameobjects converted, the entities are only shown if I don't destroy the gameobject after conversion. The entities generated by code doesn't show.

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