Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by EmilioMN · Nov 29, 2015 at 09:54 AM · textinitializationnullreference

Problem with type Text: null reference

Hi, I have this code:

 using UnityEngine;
 using UnityEngine.UI;
 using System.Collections;
 
     public class Puntos: MonoBehaviour {
     
         public Text textScore;
         public int score = 0;
     
        public void Start(){
              textScore.text = "Score: " + score; 
         }
     
         public void AddPoints(int add){
            score += add;
            textScore.text = "Score: " + score;
         }
     }

Then, in another class I have:

 private Puntos p = new Puntos();
 p.AddPoints(5);

Why does Unity shows me a NullReference error when I call "AddPoints" method (it breaks when I try to set the new Text...) ? I can't understand how it fails there, if when I initialize the

private Puntos p = new Puntos();

I have the same piece of code.

Thanks in advance!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by m0guz · Nov 29, 2015 at 07:19 PM

When you are creating a new Puntos object named p, you are not referencing any Text object to textScore.

Your code should be something like this;

 public void Start()
 {
     textScore = GameObject.Find("textScoreinCanvas").GetComponent<Text>();
     textScore.text = "Score: " + score.ToString(); 
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image EmilioMN · Nov 30, 2015 at 12:12 AM 0
Share

That was! Thank you, I don't know how to initialise or attach the objects I have declared in my script to those which I have already created visually properly yet.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Initialising List array for use in a custom Editor 1 Answer

How to align text? 1 Answer

Text doesn't appear when i add it via script 1 Answer

Why is it that whenever i load a new scene while playing some of my linked texts dont work???? 1 Answer

How to add terms and conditions policy in unity android app? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges