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This question was closed May 27, 2014 at 04:20 PM by tanoshimi for the following reason:

Duplicate Question

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Question by Tornado Gaming · May 27, 2014 at 04:17 PM · fadefadeoutfadeinnext level

How do I make the screen fade when it goes into the next level?

In my game, the player goes to a computer,where there is a trigger to send him to the next level. However, the change seems too quick, so what I thought was that it would look better if the game paused (so you can't move) and then the screen faded into darkness, and then faded back into the next scene. Thank you.

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