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object distance
I want when the player reach an object (the distance between them may be 20 ) print "something" and then after key "e" pressed play animation
I know how to do it with key press , but I want that, the animation only plays when the distance between the player and the object is 20
Answer by sovalopivia · Jul 29, 2010 at 08:10 PM
You can use
if ( ( Vector3.Distance(thePlayer.transform.position, theObject.transform.position) <= 20.0f ) && Input.GetKeyDown("E") )
{
PlayAnimation();
}
http://unity3d.com/support/documentation/ScriptReference/Vector3.Distance.html
assu$$anonymous$$g you have access to the player and the object in this script of course :)
You could save on a square root by using distance squared with if((thePlayer.transform.position - theObject.transform.position).sqr$$anonymous$$agnitude
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