Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by JeyDia · Mar 15, 2013 at 03:53 AM · triggerobjecttranslatemovingautomatically

How Can I Make a Moving Object with a trigger reaction ? [C#]

Hi

I'm a beginner on Unity and I want to make this

http://puu.sh/2hUPs

You can see that on the 1 situation, bloc A and B are continualy moving up and down,

when the player enter in the trigger those bloc move to be stick together,

and when you go out the trigger, they move to their initial place and go up and down like

the first image

how can I do this thing please

Thank you

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Chronos-L · Mar 15, 2013 at 04:59 AM

Simple state machine.

 //Incomplete script
 public class Block : MonoBehaviour {
    public string state = "moving";
 
    void Update() {
       if( state == "moving" ) {
          //Do up and down movement
       }
       else {
          //Stick to something
       }
    }
 }

Then, attach a script to the trigger that modifies the state of the Block when a player enter/exit the trigger.

 public class TriggerZone : MonoBehavior {
    public Block a, b;
 
    void OnTriggerEnter( Collider other ) {
       if( other.gameObject.CompareTag("player") ) {
          a.state = "stick";
          b.state = "stick";
       }
    }
 
    void OnTriggerExit( Collider other ) {
       if( other.gameObject.CompareTag("player") ) {
          a.state = "moving";
          b.state = "moving";
       }
    }
 }

This is very rudimentary. You will have to do some work to get it to be exactly what you show in the picture. By the way, you can press the picture icon or Ctrl+G to attach a photo to your question.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

how to make a moving object 2 Answers

How do I move an object from point A to point B using a trigger? 3 Answers

Moving an object 1 Answer

2D game object trigger 1 Answer

Move object A towards object B 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges