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KillScope-9000 · Oct 13, 2017 at 11:49 PM ·
c#unityeditorenemiesenemydamage
Adding random Abilities to enemies??
Hi,
I'm a beginner with Unity and C# and I'm making a minigame where its one player against a horde of enemies. I want to add 3 mutations. One being Acid Breath. Other being Charge and the last one being scratch.
I want each enemy to have any random one of these abilities.
The player can only take one hit and when he collides with the player, he dies.
How would I go about making these mutations? (I'm not looking for any visual effects just basic code help.
Below is some code for reference.
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