Question by
theTrueJellyfish · Nov 05, 2019 at 02:58 AM ·
2d gamechildflip
When flipping an empty GameObject, can I flip only certain children.
In my project, a 2D player holds a weapon and flips when changing directions. The Weapon is pointed towards the cursor but when the player is flipped the weapon flips for a split second before correcting itself. I want the GameObject to flip all its children except for the weapon. Is this possible?
Comment
no, you need to make it a sibling of the player not a child of it then
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