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Question by blueray · Apr 12, 2012 at 03:31 PM · colliderobjectsolidbridgeidea

problem with collider

hi, i am new in this program, i had problem with collider that i want to make a bridge solid object but i cant because it not 100% square so i neet to make the bridge solid with out any un used spaces any idea

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avatar image Kleptomaniac · Apr 12, 2012 at 03:33 PM 0
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Sorry, so are you saying that normal collisions are not happening with your bridge? This is not as a result of your mesh not being "100% solid without any unused spaces". No mesh is solid. This may in fact be an issue with your Box Collider. Is there one attached to your gameObject? Is it enabled? Is it set to Is Trigger?

avatar image blueray · Apr 13, 2012 at 12:45 PM 0
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no nothing is attached to gameObject and Trigger is off

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Answer by s_aint47 · Apr 13, 2012 at 01:03 PM

If you made the bridge with a modelling software: export it .fbx and on importing click on generate colliders and it will generate a collider for its unique shape. If you made it with unity add collider to every component added

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