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Question by overlord1123 · Jul 09, 2013 at 04:16 PM · objectdirectionfacingother

Get the needed rotation to face other object

Hello i don't know how i can get the direction i need to turn to face a other object.

Situation : I got 2 objects, "A" am i and "B" is my target. I am rotated in a random way away from B.

Question: how do i get the needed rotation for "left and right" in degrees and "up and down"? so i get something like "your target is -160 to the left and 50 degrees up"

i know about transform.lookAt but i don't want unity to do that i just need to know the numbers for further scripting a autopilot.

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Answer by Kiloblargh · Jul 09, 2013 at 04:19 PM

Quaternion.LookRotation

Quaternion.eulerAngles

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avatar image overlord1123 · Jul 09, 2013 at 04:44 PM 0
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Well i now looked in to that and still can't get it to work. Can you be more specific how to get the angles?

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