- Home /
Wrapping dynamic text around an object.
Is it easily possible to wrap some dynamic text around a round object like a cylinder or a sphere?
I do not think it is possible by default. The text area is always a rectangle shape. Unless someone has come out with a coding to do wrapping around a circle or something.
Answer by ellens · Jul 05, 2012 at 03:00 PM
This is a great example for wrapping text around an object: http://blog.almostlogical.com/2010/08/20/adding-text-to-texture-at-runtime-in-unity3d-without-using-render-texture/
Source is available as well if you want to try it out!
Your answer
Follow this Question
Related Questions
Unity 4.1.2 Dynamic text disappears 0 Answers
novice: dynamically load xml or text and populate textfield (quiz style game) 1 Answer
2D GUI Curved Dynamic Text - possible? 1 Answer
clearing dynamic font texture on font size change 0 Answers
How to change text on a TextMesh with a non-dynamic font on iOS? 2 Answers