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Question by
kemzter · Feb 02, 2012 at 01:49 AM ·
generationcollectiongarbage
garbage collection fix
Hi,
i found in this link: http://answers.unity3d.com/questions/181543/real-memory-isnt-freed-when-changing-scene-on-ios.html
and this link
that Unity is not using a generational type of garbage collection thus it might be problematic for some of us with memory issues. I would like to know if Unity is doing something about this and if yes, when is it coming out?
Thank you
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