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Question by
dabvic · Dec 30, 2016 at 01:36 PM ·
guigarbage-collectiongarbage collectorgarbage
GUI process garbage
sorry for bad english :) Here is my game:
I have 2 joysticks on Gui only, the fps Object you see in hierarchy is disabled, nothing else. Each frame i got 464 b of garbage (some frames goes to 0.9kb) from GuiRepaint process and 24 b of garbage from GameView.GetGame...()
My Questions:
1. What are these processes?
2. How can i avoid These gc allocations
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