Question by
ludopoot · Nov 03, 2018 at 12:26 PM ·
audiosourceaudiolistenerdirectionalaudio listener
Multiple directional audio listeners / spatialisation 'ears'
I am looking for a way to add multiple directional audio listeners to a player object in Unity.
The Steam VR player object is a good example, but then instead of 2 'ears' with 4 or 6 (whatever proves more immersive).
Unity would have to produce 4 or 6 channels of audio, that will be fed to an audio interface with according number of line outputs.
In the end these sounds will be played back on the head of the gamer with the result of 3d sound spatialisation / directional sound. How can this be made?
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