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Question by DavEat · Jul 18, 2019 at 01:55 PM · audioaudiolistener

Audio Listener Tiny Unity (Spacialized audio ?)

I would like to have spacialized audio in Unity Tiny. From what I saw the current audio listener in Tiny is global and listen all sound equally without taking care of the distance or the position of the AudioSource. Is it currently possible in Unity Tiny if not any idea when it will become available. There is any possible work around ?

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