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Question by EXHOUL · Jun 01, 2020 at 06:02 PM · soundaudiosourceaudiolistener

Sound at same volume no matter the distance

Hello, I have 2 First Person Players in my game.

I can switch between them, and when I do, I disable one audio listener and enable the other. My first player has an AudioSource attached to play a shot clip when shooting. But when I switch to the second player and the first one keeps shooting, I can hear the shots all over the map, no matter how far I go away from it with the second player.

Spatial blend is already set to 1 (3D). And I checked that the audio listener is set on the second player, not the first. Any thoughts?

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