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unity 3 for iphone player project settings
Hello all, I'm working with Unity 3 for iPhone - to create a game to deploy to the iPad. When setting the Play Settings I notice that the XCode project has a warning - thus, wondering if there is a way to 'clean this up'.
The warning reads, "warning: building for deployment target '3.2' should omit the armv6 architecture.
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When I start a new Unity 3 for iPhone project I make the following play setting changes: 1. Go to Edit-->Project Settings-->Player 2. In the Inspector I select the iPhone Pre-Platform Settings. Then I make the following changes: Target Device-->iPad Only Target Platform --> armv6+armv7 SDK Version --> 3.2 Target iOS Version --> 3.2
The Target Platform does not have an option to only choose armv7 as suggested by the warning.
Does anyone have any advice on how to make changes to the XCode project to remove this warning - or have any other solution?
Thanks!!!
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