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Question by BenBonkGames · Jul 24, 2018 at 10:31 PM · velocityconstantforceconstant force

Constant Force and Velocity

Hi! So I have a constant force that is pushing my player upwards for my game but I also have a script that whenever you move left or right it sets the velocity to something pretty low so you don't infinitely move to the left or right. But whenever I move left or right it sets the velocity lower which also completely stops my constant force so it take like 5 seconds to reach max speed again which really messes things up for me. I know this may sound confusing but I'd really enjoy some help.

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avatar image bobisgod234 · Jul 24, 2018 at 11:46 PM 0
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How are you setting the velocity when you move left/right? if you are assigning a new vector, remember to set the new vector's Y component to whatever the current Y velocity is, so you preserve the Y velocity.

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Answer by madks13 · Jul 25, 2018 at 08:29 AM

As mentionned by bobisgod, you need to keep the current vertical velocity, and set only the horizontal velocity. Assuming your vertical velocity is on y axis, and horizontal on the x axis :

Vector3 velocity = new Vector3(horSpeed *Input.GetAxis("horizontal"), transform.velocity.y, transform.velocity.z)

this should slove your problem.

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