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Question by dandelo99 · Jan 17, 2016 at 05:03 PM · unity 5constantforce

new constant force in unity 5

      if (isUnderwater==true && Input.GetKey(KeyCode.E))
      {
      constantForce.relativeForce = Vector3 (0,-200,0);
  }
      else
      {
          constantForce.relativeForce = Vector3 (0,0,0);
      }
  
  if (isUnderwater==true && Input.GetKey(KeyCode.Q))
      {
         constantForce.relativeForce = Vector3 (0,200,0);
  }
      else
      {
         constantForce.relativeForce = Vector3 (0,0,0);
      }

i have this code piece but im taking this error; 'UnityEngine.Component.constantForce' is obsolete. Property constantForce has been deprecated. Use GetComponent() instead. (UnityUpgradable) i couldn't fix this can someone help.

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Answer by hexagonius · Jan 17, 2016 at 06:15 PM

All the shorthands except for "transform" have been deprecated. You access all other components by "GetComponent()"

       if (isUnderwater==true && Input.GetKey(KeyCode.E))
       {
       GetComponent<ConstantForce>().relativeForce = Vector3 (0,-200,0);
   }
       else
       {
           GetComponent<ConstantForce>().relativeForce = Vector3 (0,0,0);
       }
   
   if (isUnderwater==true && Input.GetKey(KeyCode.Q))
       {
          GetComponent<ConstantForce>().relativeForce = Vector3 (0,200,0);
   }
       else
       {
          GetComponent<ConstantForce>().relativeForce = Vector3 (0,0,0);
       }
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avatar image dandelo99 · Jan 19, 2016 at 09:26 AM 0
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Thank you i looked for this but couldn't find clearly like this answer

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