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Question by PultroN93 · Sep 22, 2018 at 01:43 PM · gameobjectraycastgetcomponentraycasthitchildren

Get component from parent of children hittet with raycast

I have many chests placed on terrain from prefab. Every chest has animatior with animations. I want to get Animator component from chest which is hitted by raycast.

 if (Physics.Raycast(ray, out rayCastHit, 5))
         {
             if (rayCastHit.collider.tag == "chest")
             {
                  Animator... //how to get component?
             }

The "chest" tag is children of object where the animator component is. How to get component from parent of children hittet with raycast?

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Answer by PultroN93 · Oct 01, 2018 at 06:59 PM

Ok, did it:

 if (rayCastHit.collider.tag == "chest")
              {
                    Animator = hit.collider.gameObject.GetComponentInParent<Animator>();
              }
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