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Question by Hodor_007 · Jun 01, 2014 at 09:01 PM · power-up

Power up start after 10 seconds of Game play

Hi! I am having a problem regarding a Power up. One of my power ups will be a "Zoom" power up but i cannt manage to make it for the user to activate the power up after 10 second of game play. This is my code

 #pragma strict
 
 var zoom : int = 20;
 var normal : int = 60;
 var smooth : float = 5;
 private var zoomedIn = false;
 
 
 function Update () {
      if(Input.GetKeyDown("1")){
      
        zoomedIn = !zoomedIn;
        
      }
      
      
      if(zoomedIn == true){
      
         camera.fieldOfView = Mathf.Lerp(camera.fieldOfView,zoom,Time.deltaTime*smooth);
         }
         else{
         camera.fieldOfView = Mathf.Lerp(camera.fieldOfView,normal,Time.deltaTime*smooth);
         }
       }
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avatar image Lovrenc · Jun 01, 2014 at 09:02 PM 1
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Formatted the code for you this time, try to do it yourself next time. Also be more descriptive with tags.

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Answer by Domo23000 · Jun 01, 2014 at 09:26 PM

 var zoom : int = 20;
 var normal : int = 60;
 var smooth : float = 5;
 private var zoomedIn = false;
 
 var powerTime : float = 10.0;
  
 function Update () {
 
 if(powerTime > 0)
 {
     powerTime -= Time.deltaTime;
 }
 
 if(powerTime <= 0)
 {
 if(Input.GetKeyDown("1")){
  
 zoomedIn = !zoomedIn;
  
 }
 }
  
 if(zoomedIn == true){
  
 camera.fieldOfView = Mathf.Lerp(camera.fieldOfView,zoom,Time.deltaTime*smooth);
 }
 else{
 camera.fieldOfView = Mathf.Lerp(camera.fieldOfView,normal,Time.deltaTime*smooth);
 }
 }

Is this something that might help? I dont know if this is what you mean. It basically takes 10 seconds, and then lets you use the power.

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