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Question by JDM Industrys · Feb 01, 2013 at 08:43 PM · itemflashlightpick-up

Help with picking up an item(flashlight)

Hi my friends an i are new to unity and were worknig on a game and one of the parts of the game is to pick up the flashlight and the game starts and yeah im new to coding as well and i was wonding if anyone could write or send me the code to do so because im am the coder in the game and yeah i know its kinda cheap to use someone elses code but im kinda shot on time for this part of the game many thanks ~SkIlZzz

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Answer by iwaldrop · Feb 01, 2013 at 10:01 PM

Nobody here is going to write your code for you. But the following should give you a basic idea of what to do.

 Item item;
 
 void Update()
 {
     if(item != null && Input.GetButtonDown("pickup"))
     {
         // pickup your item, add it to inventory, or disable the item's gameobject...
         // whatever you do when you pick something up
     }
 }
 
 void OnTriggerEnter(Collider other)
 {
     Item i = other.GetComponent(typeof(Item));
     if (i != null)
         item = i;
 }

 void OnTriggerExit(Collider other)
 {
     Item i = other.GetComponent(typeof(Item));
     if (item == i)
         item = null;
 }
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