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Question by BloodMarked · May 16, 2014 at 02:49 PM · c#cameragameobjectgetcomponent

get script of another gameobject in c#

i have a script attached to my main camera (named mainScript, in c#) which i want to access with another script (c#).

it should be as easy as Camera.main.GetComponent(mainScript) but this throws out the following errors:

 error CS0119: Expression denotes a `type', where a `variable', `value' or `method group' was expected
 error CS1502: The best overloaded method match for `UnityEngine.GameObject.GetComponent(System.Type)' has some invalid arguments
 error CS1503: Argument `#1' cannot convert `object' expression to type `System.Type'

on the other hand,`Camera.main.GetComponent ("Main Script")` works but then adding .function or .variable throws out

 error CS1061: Type `UnityEngine.Component' does not contain a definition for `midFlight' and no extension method `midFlight' of type `UnityEngine.Component' could be found (are you missing a using directive or an assembly reference?)

im really confused atm as i dont get what im doing wrong and i already used these without problem in js code

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avatar image njpatter · May 16, 2014 at 02:52 PM 0
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Camera.main.GetComponent < mainScript >();

I had to add spaces in because formatting removed text otherwise.

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Answer by robertbu · May 16, 2014 at 02:53 PM

It is easiest to use the generic version of GetComponent in C#:

 Camera.main.GetComponent<mainScript>();

You could also do:

 Camera.main.GetComponent(typeof(mainScript));
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avatar image BloodMarked · May 16, 2014 at 04:46 PM 0
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thx that was what ive been looking for

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