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Question by ScottUnityNoob · Apr 06, 2017 at 06:42 AM · audiosourcefps controllerpriorityaudio clipinterrupt

Why are some audio clips being cut off/ interrupted?

I'm having issues with audio clips being cut off or interrupted. For example, I'm using the default Unity "FPS Controller", and it seems like it's Audiosource takes priority over my other Audiosources. I have a script that "teleports" the player to the raycast hit point. When the Player "teleports" the "FPS Controller" plays a "Thud" audio clip, & it seems to be cutting off my "teleporting" audio clip".

Also, when the Player collides with health items etc. the audio clip plays sometimes, but mostly gets cut off by what seems to be the "FPS Controller's" footstep audio clips.

I tried disabling the "FPS Controllers" Scripts and AudioSource, as well as changing the priority sliders etc, but the audio clips still get cut off.

Any help would be greatly appreciated! Thanks.

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