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Audio not working properly after scene change
I am observing a strange behavior with my ingame-audio:
For context, my (2D) game consists of several scenes, most of which are levels and one of them is the main menu with level selection.
When I start a level(-scene) directly from the editor, all sound effects work as intended.
However, when I use the Play-Button in the editor while the main menu is loaded, and load a level from there, the sound effects are not working. Even stranger: Some sounds are playing (e.g. my character's shooting sound) as intended but most of them are not.
It's the same, when I make a build from the game and run the created exe.
Has anyone observed this before and/or a possible explanation?
Thank you for any advice!
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