Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
3
Question by awplays49 · Jan 13, 2015 at 11:00 PM · getcomponentslidervalue

Get slider value?

I tried this, but it isnt recognizing it.

 using UnityEngine;
 using System.Collections;
 
 public class Settings : MonoBehaviour {
 
     private GameObject VolumeSliderGet;
 
     void Start () {
         VolumeSliderGet = GameObject.Find ("Volume Slider").GetComponent <Slider> ().value;
     }
 
     void Update () {
         audio.volume = VolumeSliderGet. 
     }
 }
 
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
7
Best Answer

Answer by InvincibleCat · Jan 13, 2015 at 11:12 PM

ok so it's normal. When you do

  VolumeSliderGet = GameObject.Find ("Volume Slider").GetComponent <Slider> ().value;

You only get the value at the a certain time.

What you can do is:

 public void OnValueChanged(float newValue)
 {
     audio.volume = newValue;
 }

Then, back to the editor, on your Slider component, you have a property called On Value Changes.

Click on the plus button, add your script (Settings) as the target and choose the method: OnValueChanged

Cheers

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image awplays49 · Jan 14, 2015 at 01:19 PM 0
Share

never$$anonymous$$d! i had to add

 using UnityEngine.UI;

after the rest of initialization and my thing worked! ill accept your answer though :)

avatar image
0

Answer by JeevanjotSingh · Jan 14, 2015 at 01:28 PM

First declare library UI if you are in c# like

  using UnityEngine.UI;

then declare a variable

 public Slider sliderval;
 public int slidervalint;

then in Update function

 slidervalint = sliderval;
 debug.log(slidervalint);









Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

27 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Slider issues 1 Answer

Restrict sliders in Unity inspector to have different values 1 Answer

Slider is not interactable if I set the value from script 1 Answer

Better way of making a 4.6UI slider to return even values only 1 Answer

C# access slidervalue 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges