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Question by BedrockLlama · Dec 31, 2015 at 09:35 AM · transformgameobjectsfindgameobjectswithtagtargetingtagging

How to Make a Transform Variable Target a Random GameObject?

I have a script where an object needs to target a random GameObject, it then immediately faces it and starts moving towards it (last bits not important). Does anybody have any ideas of how I can target a random gameObject. So far I have tried making a transform variable and setting it to an object with the tag 'Target' (I tagged my targets 'target').

public Transform tr_player;

tr_Player = GameObject.FindGameObjectWithTag ("Target").transform;

This always sets tr_player to my fifth target though, any other ideas?

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Answer by Elier · Dec 31, 2015 at 02:54 PM

Use the plural version to get all targets, then pick one at random from the array:

 GameObject[] targets = GameObject.FindGameObjectsWithTag("Target");
 GameObject randomTarget = targets [Random.Range(0, targets.length];

Scripting Reference:

http://docs.unity3d.com/ScriptReference/Random.Range.html http://docs.unity3d.com/ScriptReference/GameObject.FindGameObjectsWithTag.html

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avatar image BedrockLlama · Jan 02, 2016 at 02:38 PM 0
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Thanks @Elier but I think that's in Javascript, I should've specified it was in C#

avatar image ShadyProductions BedrockLlama · Jan 02, 2016 at 02:49 PM 0
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there's a button on the topright of the page that says C# / Javascript

click on c#

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