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Question by Shivam_Dhoot · Jan 10, 2017 at 08:39 AM · c#vrgunoculusreload

Reload a gun in VR with motion controllers

Hello,

I have a question. I want to implement reloading in my shooter game in oculus with oculus touch. I want it to be somewhat gunstringer (xbox kinect) game style. shake to reload.

I am trying to get linear velocity of the mesh attached to controller and check speed difference with previous frame and if it crosses a threshold I start reloading. But its not working fine.

I've two questions,

1 How most of the VR games do it?

2 How should I do it?

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avatar image Shivam_Dhoot · Jan 10, 2017 at 08:40 AM 0
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by shake I meant when player moves his motion controller up->down and then down to up back only once.

avatar image Shivam_Dhoot · Jan 10, 2017 at 01:50 PM 0
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any guidance will help me completing it.

avatar image Shivam_Dhoot · Jan 17, 2017 at 03:31 PM 0
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I solved it. Will post algo in answers and if someone wants I can upload a sample project of it too.

avatar image BhavikTech · Jan 29, 2017 at 07:34 PM 0
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Hi could you explain how you did so?

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