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Question by · May 23, 2015 at 03:54 PM ·
unity5webglwwwwww.texture
Cant load texture by WWW in WebGL
Hello. I met that problem only in WebGL build (in Editor mode and WebPlayer everything works fine) Here is code example. In LogViewer I see, that loading not going further "yield return www;"
private IEnumerator LoadImage()
{
WWW www = new WWW(url);
yield return www;
if (www.error == null)
{
controller.texture = www.texture;
}
else
{
controller.texture = null;
}
}
What is the problem?
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