- Home /
Question by
Destava · Dec 13, 2015 at 11:53 PM ·
javascriptblurryghosting
Weird blur when firing projectile 2D
I'm creating a small infinite sidescroller space game, and it's working quite well. The only thing is, that whenever the 2D projectile the spaceship fires is going faster than a certain speed. It creates a weird kind of blur, which is so bad that it looks like there are two projectiles, and sometimes even four. I can't really take a screenshot of it, because when the game is paused, it shows only one projectile.
I believe it is called ghosting, and I'm clueless on what to do about it.
Comment
Your answer
Follow this Question
Related Questions
Can someone help me fix my Javascript for Flickering Light? 6 Answers
Setting Scroll View Width GUILayout 1 Answer
How to remove blur when moving 2D objects 1 Answer
function OnCollosionEnter problems 1 Answer
Assign Default For Large Array 1 Answer