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Question by
anupdas · Jun 25, 2020 at 01:36 PM ·
optimizationfps controller
How do i optimize unity fps controller in standard assets?
I am experiencing a spike at a certain point and in-game, and can't figure it out. To be precise the huge frame drop is occurring at the probuilder's stair game object. The profiler is directing the error in Fpscontroller script. these frame drops are occurring only when the fpsplayer climb the stairs, I have made them static and combined their meshes. Is there anything tweakable in the scripts or this is permanent.
[1]: http://drive.google.com/file/d/191IDyHvFbIcv0nDnhMEXVVqmJZ3Czhsj/view?usp=sharing
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