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How can I stop the mouse disappearing when using an FPS controller?
How can I stop the mouse disappearing when using an FPS controller? I've attached a video showing what I mean. I've tried using a script to disable the mouselook script component and the player movement script component, AND tried completely disable the "Player" object with a script by defining the player object and using "player.SetActive(false);" when the pause menu is activated. What makes it weirder is when the "Player" object is disabled from the start, you can click the buttons (as shown in the video). I'm completely at a loss here, so any help is appreciated. Thanks.
Video: https://imgur.com/a/BbZ6Q2P
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