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Question by wunschmaschine · Nov 05, 2015 at 01:06 PM · camerarotationcamera rotatearduinocamera rotation

Rotate Unity3D FirstPersonCamera with values from Arduino in form of -127 to 127 (degrees) …

0 down vote favorite I’m trying to rotate my FirstPersonCamera in Unity3D with values which I get from Arduino in form of -127 to 127 (degrees) via Serial.write … Arduino gets the data from a connected magnetometer.

When Unity reads a value which is < 0, then the camera should rotate to the left, when Unity reads a value which is > 0, then the camera should rotate right.

The higher the difference between the read value and 0, the more/faster the camera should rotate.

Can anyone please help with setting this up in Unity?

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