Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by kamil.slawicki · Jun 22, 2011 at 04:41 PM · materialeditor-scriptinglayouteditorguiselection

Customizing Editor Interface

Hi guys. I'm having some problems with customizing the editor interface. I want to write my own Custom Editor Script that would alter the look of Day/Night script. I know how to add boxes for floats, ints. etc. but I have no idea how to add a Material Selection Popup and a Game Object Selection Popup in the script. I would assume they are somewhere under EditorGUILayout. Unfortunately I cannot find them there. I'm trying to do this only to get sliders for adjusting values in my script. If there is an easy way of putting in sliders without messing out with the Custom Editor stuff I'd like to know that. I Hope I have explained myself well enough. Please comment if You have any more questions about it.

Thanks.

Kamil

EDIT:

ScreenShot Added.alt text

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image flaviusxvii · Jun 22, 2011 at 05:03 PM 1
Share

I fixed your imageshack link. PROTIP. Imageshack is one of the worst websites on the whole internet. I recommend imgur.com.

Goodday Sir.

avatar image kamil.slawicki · Jun 23, 2011 at 08:29 AM 0
Share

thanks, will keep that in $$anonymous$$d.

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by sneftel · Jun 22, 2011 at 04:52 PM

You can use EditorGUILayout.ObjectField for these. Use the objType parameter to specify what kind of object to filter on.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image kamil.slawicki · Jun 23, 2011 at 08:54 AM 0
Share

It's working now. Thank you. I did it like that:

target.illumObject = EditorGUILayout.ObjectField(target.illumObject, $$anonymous$$aterial);

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Setting an object's material causes strange behavior in custom editor 0 Answers

Accessing All Selected Objects in OnSceneGUI 1 Answer

EditorGUI.Foldout consumes click so GUI.Button doesnt work when inside of foldout region. 1 Answer

BeginChangeCheck & EndChangeCheck not working? 1 Answer

How do I code my own custom built blend tree node as seen in the Animation Controller Editor Window? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges