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This question was closed Oct 16, 2014 at 01:31 PM by RedDevil for the following reason:

The question is answered, right answer was accepted

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Question by RedDevil · Sep 08, 2014 at 09:38 AM · uiguiinputfieldunity4.6

Unity 4.6 InputFields need help

Hi.So what i am trying to do is a test scene where i want to use the InputFields to change some variable values.Like most here I have not used these Inputfields before so I need help. After some research i found this code but i get errors that it cannot convert from string to float and i am not even sure it is a good code.Please help ty

  public InputField leftInput;
 
     void Awake()
     {
     leftInput.onSubmit.AddListener((value) => SubmitName(value));
     leftInput.validation = InputField.Validation.Float;
     submitButton.onClick.AddListener(() => SubmitName(leftInput.value));
     }
 
     void SubmitName(float value)
     {
         //change a value with the input
         oldvalue = value;
     }

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Answer by AyAMrau · Sep 08, 2014 at 09:47 AM

The value submitted by input field is a string (regardless of validation), so you need to convert the value.

Single.TryParse documentation should help

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avatar image RedDevil · Sep 08, 2014 at 10:25 AM 0
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can you show me exactly how to do this because i am not quite sure

avatar image AyAMrau · Sep 08, 2014 at 10:37 AM 0
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Change the submit function:

     void SubmitName(string value)
     {
        float number;
        if (Single.TryParse(value, out number))
        {
           oldvalue = number;
        } 
        else
        {
           Debug.Log("cannot parse value: " + value);
        }
      
      }
 
avatar image RedDevil · Sep 08, 2014 at 10:42 AM 0
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i am getting the following error: The name `Single' does not exist in the current context I tryed it myself before asking and was getting the same error and was thinking i am doing something wrong but i see it happends here too.

avatar image AyAMrau · Sep 08, 2014 at 10:44 AM 0
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At the top of the file add: using System;

avatar image RedDevil · Sep 08, 2014 at 11:08 AM 0
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can you help me with one more thing? Random' is an ambiguous reference between UnityEngine.Random' and `System.Random' I get this after setting using System

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