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Question by krispastas · Jan 04, 2021 at 08:53 AM · fpsmouselook

FPS mouse look script for a space game

So i want a mouse look script for a space game, where you can rotate in any direction without gimbal lock - the world doesn't have an 'up' direction. I don't really have an idea how to do this, I think I should probably use quaternions. Any help appreciated.

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Answer by krispastas · Jan 04, 2021 at 10:23 AM

Ok, i got it.

 transform.localRotation *= Quaternion.Euler(-GetMouseY(), GetMouseX(), 0);
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