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Question by FreeTimeDev · Mar 13, 2011 at 08:06 AM · scenesceneviewempty

The scene is empty

Nothing is showing up or rendering in my Scene view. I definitely have objects there and my game works as programmed (but maybe not as expected, haha) once I hit the Play button.

Same problem as http://answers.unity3d.com/questions/44076/my-scene-is-empty. Unfortunately the one answer that was given to that follow didn't help me either and he never got back to finish his question.

Unity version is 3.3.0f4

When I have my player selected i do see the wire frame outline(s). GameObjects, when selected, do show up as 2d boxes. With my camera selected, i believe I'm only seeing the far clip field. (so, again, a 2d box cut diagonally in half).

Kinda stuck at the moment without being able to see my scene.

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avatar image loopyllama · Mar 13, 2011 at 08:48 AM 1
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are there any error messages? is your near clip small enough, is your far clip large enough? id the scale of your objects reasonable? can you see a default cube with a new camera in the same scene? in a new scene? the more info you provide the quicker you will get your answer...

avatar image FreeTimeDev · Mar 13, 2011 at 08:54 AM 0
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No error messages.

The camera has been unchanged since before I had a problem, but I thought the camera in scene would only effect it in game? $$anonymous$$y in game play works fine. Just not so much in scene. You can still see things in scene with out a camera at all.

The scale of my objects are very reasonable, only 1-3 units usually.

avatar image loopyllama · Mar 13, 2011 at 01:37 PM 0
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can you screen capture and post a picture?

avatar image FreeTimeDev · Mar 13, 2011 at 10:54 PM 0
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http://dl.dropbox.com/u/19915443/screencap.jpg

The player is selected, otherwise it'd be an empty scene. The yellow numbers are FRAPs, which is always running with my computer and hasn't bothered unity before. It -is- set to textured mode. Everything in the game is made within unity, so that player model is actually a (2, 1, 2) model. At the risk of this being embarrassing I'd really like to get this fixed now.

avatar image Seth 4 · Mar 16, 2011 at 02:12 AM 0
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Are you getting anywhere with this? I'm having the same problem.

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Answer by Seth 4 · Mar 16, 2011 at 03:57 AM

Michael M's answer above worked for me. I had trouble knowing what he meant by "layers drop down tab" as I saw a couple of those (It's my first day using Unity). Anyway I added some annotations to your uploaded image to show what I did to get my scene to show up.

alt text

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avatar image FreeTimeDev · Mar 17, 2011 at 07:35 AM 0
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You're a genius.

avatar image waylife · Aug 11, 2011 at 09:42 AM 0
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Thanks a lot!

avatar image Nanity · Aug 06, 2012 at 05:27 AM 0
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You just saved me from a heart attack, thank you!

avatar image ocimum · Oct 21, 2015 at 12:51 PM 0
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Why does it effect the fps if you picked the wrong layer?

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Answer by Michael M · Mar 15, 2011 at 06:26 PM

Make sure that the "default" layer is selected under the layers drop down tab.

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Answer by Myth · Mar 13, 2011 at 09:17 PM

Check that tha materials and poly meshes have values in the inspector - Its soulds like what happened to me and unity for some unknowen reason had wiped all data from my objects

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avatar image FreeTimeDev · Mar 14, 2011 at 01:06 AM 0
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http://dl.dropbox.com/u/19915443/mesh.jpg

If I understand what you're saying i believe to still have a mesh and a material.

avatar image ocimum · Oct 21, 2015 at 12:52 PM 0
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What if they don't have any values? does it effect the fps so much?

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Answer by qiuhuahui1 · Aug 11, 2011 at 05:30 PM

it is good thank you

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avatar image ocimum · Oct 21, 2015 at 12:53 PM 0
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Don't add comments as answers to posts

avatar image meat5000 ♦ ocimum · Oct 21, 2015 at 01:06 PM 0
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Aug 11, 2011 at 05:30 P$$anonymous$$

Nice try ;)

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