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Question by Vice_Versa · Jan 13, 2016 at 09:49 PM · programmingkeycodegetkey

Question about Input.GetKey

If i use Input.GetKey() function, how does unity know the difference between using one of the number keys and using the number keypad? would it still work this way if the num lock is toggled?

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Answer by Raresh · Jan 13, 2016 at 09:51 PM

http://docs.unity3d.com/ScriptReference/KeyCode.html

Unity has a built-in class that handles key codes. And I think that it needs numlock to work, not sure. But it isn't too hard to test it.

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avatar image Owen-Reynolds · Jan 13, 2016 at 09:56 PM 1
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It has different values for each physical key. $$anonymous$$eyCode.Alpha0 vs. $$anonymous$$eyCode.$$anonymous$$eyPad0.

There are versions of Input functions that let you use just "0". Use the ones that give you $$anonymous$$eyCodes ins$$anonymous$$d.

avatar image Vice_Versa Owen-Reynolds · Jan 16, 2016 at 02:52 AM 0
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wanna post that as an answer so i can close this?

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