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How can I reduce Startup time of webgl build ?
I'm working on WebGL game which is actually taking a lot of time to load the when Startup the game and I have a try to reduce all of the assets but still, it is taking a so much time and my build size is 37MB and can any help out how to fix this is issue!!!!!!!!!!!!!
Comment
There is no magic answer, try different compression methods and get rid of your large assets (or reduce them). No matter what you do, your web browser will have to download the actual game the first time you play it, this will largely depend on your player's internet connection capacity, and your server's bandwidth.