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Question by Gianca · Aug 20, 2010 at 03:25 PM · cameravector3movements

how to move my camera...

Hello guys

I'm just practising with unity and creating very easy scripts. I have created a Camera.. named MyCamera. So I want to move it.. once I clicked a button in my GUI. So I created... my js script... declared my button in my OnGUI function. now: in the OnGUI I declared:

theCamera = GetComponent("MyCamera");

and to change it I thought to use:

theCamera.transform.Translate(Vector3(0,10,0)); but... Unity returns me a message that It's not possible to access an object in this way...so... any suggestion? :)

Many thanks. Giancarlo

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Answer by Tuti · Aug 20, 2010 at 10:25 PM

Instead of:

theCamera = GetComponent("MyCamera");

use

theCamera = Camera.main.gameObject;

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avatar image Gianca · Aug 23, 2010 at 02:43 PM 0
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Tuti, thank you!,

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Answer by freeclup · May 25, 2013 at 08:21 PM

add this code to camera script

if (Input.GetKey (KeyCode.UpArrow)) { handPlay = GameObject.Find("gol"); // name your object

        var   psx= handPlay.transform.position.x;
        var   psy= handPlay.transform.position.y;
        var  psz= handPlay.transform.position.z;
   
     
          var TellCamNextLocation2 : Vector3 = Vector3 (psx,500, psz);
          Camera.mainCamera.transform.position = TellCamNextLocation2 ;
          
          transform.position=TellCamNextLocation2;
          
          
          
       }
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