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Question by daniel_lochner · Oct 21, 2016 at 09:41 PM · androidiosmobile

Mobile game laggy?

Hey everyone,

I am not sure what the reason could be, but my simple 2D game is very laggy for mobile... When I run it in the editor on my computer (while it is charging) it runs so smoothly, but when I unplug it from charging, it runs exactly like my mobile device... laggy?

I honestly don't know what the problem could be. Any help is appreciated :)

A game that runs at exactly the same frame-rates as my current game is: https://www.assetstore.unity3d.com/en/#!/content/59187 - (It is a free)

BUT WHY IS THIS? Because games like the real colour switch, have absolutely no lag? If there are some settings to do with graphics that I do not know, please do tell me :)

Thanks, Daniel

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avatar image tanoshimi · Oct 22, 2016 at 07:24 AM 0
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That's what the profiler is for - to tell you what's using resources as your game runs.

avatar image aditya007 · Oct 22, 2016 at 11:37 AM 0
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If you are testing in $$anonymous$$obile, make sure you build it in "release" mode.

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Answer by yarodev · Oct 21, 2016 at 11:46 PM

Are you testing in simulator? Or real device?

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