Question by
halfshey · Oct 26, 2015 at 09:06 PM ·
shadowsrealtimedirectional lightglobal illumination
Is there an ETA for Mixed Lighting on directional specular GI?
This issue is still present in the latest Unity 5 Beta 5.3.0B4.
It was discovered on November 18 2014.
It already says: "Status: Fixed in future release" but what does this mean?
This bug has preventing us from shipping for a long time now and I'm sure there a lot of other people too because its a basic feature to have real time shadows and baked lightmaps.
At least i want to know when I can expect to have realtime shadows again.
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