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Weird lightning on certain faces of mesh
![alt text][1]
As you can see, some faces aren't lit up corectly. The dark faces of the mesh will only get lit up if I turn the light 180 degrees (facing up). The asset is made in Maya. How do I fix it?
Thanks.
EDIT (HOW TO FIX): Select your mesh under the project window. In the inspector, set Normals to Calculate (from import). ![alt text][2]
Hit apply. [1]: /storage/temp/4370-weirdlightning.png¨ [2]: /storage/temp/4371-weirdlightningfix.png
You probably should delete the question, if you managed the problem on your own :)
Probably better to add your fix as an answer and mark it as such, so someone else with the same problem can find the fix.
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