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Question by OneTrickPonny · Mar 04, 2020 at 07:52 PM · line rendererblacklightning

black line renderer

Hello everyone! I've got a problem with my 2d game. My line renderer is always black (it should be kind of light brown). I searched up on google and I think it might be a problem with its lightning, but I didn't manage to solve the problem. Can somebody help? I don't exactly know what else should I mention beside the photos, but if you want to, please ask me! Thank you!

function DrawGrapple() is called in Update()

 public LineRenderer lr;
 private Vector2 grapplePoint;

 private void DrawGrapple()
 {
     lr.enabled = grappler.enabled;
     if (!lr.enabled)
         return;
     lr.SetPosition(0, new Vector3(transform.position.x, transform.position.y + 0.5f, 0.1f));
     lr.SetPosition(1, new Vector3(grapplePoint.x, grapplePoint.y, 0.1f));
 }
my-line-renderer-and-material.png (218.7 kB)
the-problem.png (92.2 kB)
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Answer by Casiell · Mar 08, 2020 at 06:00 PM

Change the shader on your material to an Unlit one

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avatar image OneTrickPonny · Mar 11, 2020 at 09:46 AM 0
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Thank you ! It works !!!

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