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Question by DanielErhardt · Aug 05, 2016 at 06:35 AM · shadowsrealtimeprorealtime-shadows

Realtime shadows for the new Unity Plus

Hi. I've been googling a lot and I can't find this specific information anywhere.

I just want to know if the new Unity Plus has realtime baking for point and spot lights, like in the old Unity Pro.

Thank you.

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Answer by tanoshimi · Aug 05, 2016 at 06:39 AM

What do you mean by "real-time baking"? Isn't that an oxymoron?

Either way, since Unity 5.x, all versions of Unity licence have had access to identical engine features so, if Pro has it, Plus (and Free) will have it too.

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avatar image DanielErhardt · Aug 08, 2016 at 08:34 PM 0
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By realtime baking I mean the option on the inspector. When you use a light and select it, there's a "Baking" option for it. If you choose realtime, shadows will be cast at runtime and change direction as the light moves. That feature is not available for Point and Spot lights on Unity Free, even after version 5.x.

$$anonymous$$y project REQUIRES shadows for Point lights, and that's the only reason I have Unity Pro.

avatar image tanoshimi DanielErhardt · Aug 08, 2016 at 09:02 PM 0
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So "realtime" in that dropdown means "no baking, realtime ins$$anonymous$$d". And that feature is available for point and spot lights in all versions of Unity 5.x - you don't need Plus or Personal.

avatar image DanielErhardt tanoshimi · Aug 09, 2016 at 01:10 AM 0
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I guess my knowledge was outdated. Thank you.

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