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2D Sprites are acting weird
I'm making my first game and i made a 256 bit sprite for my 2D platformer its graphic quality looked good but when when i put it on the plane it looks very bad its graphics were very bad and it was upside down. any ideas why this happened?
Comment
Check the texture that you imported and make sure that the max size and format are as you want them to be.
One solution is just use 2DToolkit - it solves all problems for 2D in Unity.