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Question by NathoSteveo · Jan 21 at 05:53 PM · lightingshadows

Light Leaks through Smooth Shaded Object but not Flat Shaded

Any fixes to this? It's really annoying as I would like to smooth shade this particular object. I've attached two screenshots, first one is flat shaded, second is smooth.

screenshot-2022-01-22-044954.jpg (57.7 kB)
screenshot-2022-01-22-045028.jpg (61.4 kB)
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avatar image Llama_w_2Ls · Jan 22 at 07:46 AM 0
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You could try changing the normal bias of the directional light, and its other settings maybe..

avatar image NathoSteveo Llama_w_2Ls · Jan 22 at 11:17 AM 0
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I've tried changing bias settings, still same result.

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Answer by Pangamini · Jan 23 at 12:35 AM

Well, that's what smooth shading is. You are smoothing the vertex normals over a large low-poly area. What you probably want is to smooth it over a smaller region close to the edges. You could either edit the mesh, add an extra cut there, or create a normal map that controls the normals more precisely.alt text


image-2022-01-23-013552.png (115.0 kB)
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avatar image Pangamini · Jan 23 at 12:37 AM 0
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Now I've noticed the white line between the quads. I still assume the root of the problem is the same.

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