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This question was closed Sep 23, 2013 at 12:24 PM by Ranger-Ori for the following reason:

The question is answered, right answer was accepted

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Question by Ranger-Ori · Jul 04, 2012 at 06:09 PM · shaderlightingshadowsplanehud

Which Shader has no shadows?

I was creating some sort of plane type HUD, since I want to rotate the plane, and it's not possible using the conventional way. I was looking in Unity and it seems that any of the shaders receive shadows, and I don't know why I can't disable it. When I look up my HUD looks darker (because of shadows). What can I do?

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Answer by Seth-Bergman · Jul 04, 2012 at 06:43 PM

You can untick "receive shadows" on the mesh renderer component, unless I'm missing something

Edit:

Okay, my bad... Here's another potentially useless suggestion: Maybe select the texture from the project panel and switch Texture Type to "GUI"?

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avatar image Ranger-Ori · Jul 04, 2012 at 10:51 PM 0
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I did untick it. It still has a shadow when I'm facing the sun.

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Answer by ScroodgeM · Jul 20, 2012 at 08:43 AM

i think you are talking about lighing, not shadows. texture changes light intencity when you are rotating in light-direction. so you just need shader that don't interacts lighting. for example, any unlit shader.

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Answer by fuzail.india · Jul 06, 2012 at 07:45 PM

use "transparent/diffuse" shader and uncheck shadow.

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