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Question by ClaryKitty · Sep 15, 2016 at 04:23 AM · shadermaterialshadowstransparentartifacts

Lighting artifacts through transparent material

I've been having an issue for a while now in Unity, where light is creating grid-like shadow artifacts when it passes through a transparent texture.

alt text

The materials in question are using the Standard shader, and any edits of it don't seem to make a difference. The Legacy Transparent Specular shader doesn't cause these artifacts, but I'd like to avoid it if possible. Is there any simple fix for an issue like this? I haven't managed to find anyone else with the same problem...

unity-2016-09-14-18-34-45.png (482.9 kB)
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avatar image HunterAhlquist · Apr 14, 2020 at 10:13 PM 0
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This is still a problem in 2020.

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