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Question by adeptlearner123 · Dec 08, 2020 at 07:59 AM · lightingrenderingshadersshadowsshader programming

How can I add volume/depth to shadows?

How can I achieve a volumetric-looking shadow that looks like the image below? I'm trying to build an environment with a "fog" layer at the bottom, and I'd like to have the shadows have some depth to them.

For the fog layer, I'm using a shader that reads from the depth buffer to blend with the mountains. However, I'm not sure how to make the shader receive shadows that have a foggy look to it.

Any ideas will be greatly appreciated!

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avatar image highpockets · Dec 08, 2020 at 10:26 AM 1
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You might want to take a look at some of these shaders: https://github.com/mistajuliax/VolumetricLighting-1/tree/master/Assets/VolumetricFog/Shaders

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