Why is there difference between android device resolution and webcamtexture resolution
Hello there~ I'm using webcamtexture because I'm making the feature to detect rubki's cube color. Webcamtexture's resolution differ from device resolution although I set both same resolution(I set device full screen resolution. It's 800x1280) I checked log. The log is below Screen.width is 800 Screen.height is 1280 Webcamtexture width is 1088 Webcamtexture height is 1088. I clearly set up WebcamTexture resolution using Screen.width and Screen.height but It's not same screen resolution. Why is there difference between screen resolution and webcamtexture resolution? and how to set up both them equally? Please let me know.
P.S IDE Unity 2018.1.9f Is there anyone who have experience using OpenCV through unity on Android and IOS. I have questions. Please let me know, If you have experience.